THE FREE ONLINE PIRATE GAME

Battle of Sea

Rule the seven seas! Equip your ship, challenge ruthless pirates, and claim victory in epic sea battles.

Welcome

Updates

v3.8.1 Update (Not yet relased)
-Some optimization and bug-fix improvements have been made.

v3.8.0 Update
#Bug fixes, improvements and changes
-Some optimization and bug-fix improvements have been made.
-The deck part drop chance for new players has been increased.
-When an island is captured, a log will now be added to the guild logbook of both the winning and losing sides.
-The issue where the Morgan mission, which is the 25KG cannon mission for class 35 players, did not display the current score on the board has been fixed.
-"Alliances EXP, Alliances BP, and Alliances Monthly BP" categories have been added to the rankings.
-Beginner protection limit has been increased to 30 million experience points.

#What's new
-The emoji wheel feature has been added. Emojis can be sent above the ship by holding down the right mouse button. Emojis can be changed from the port page. An emoji pack has also been added to the market as a cosmetic item.
-The Pet Stone system has been added. Details will be shared on the forum.
-Preparations for the new event have been made.

v3.7.9 Update

-Some optimization and bug-fix improvements have been made.
-The XP and Ship Point rewards in the Magician Valley and Port Royal maps have been increased by approximately 25% to 30%.
-To help new and weaker players progress faster, Ship Points earned from Season Missions are now also included in the scope of 2x Buff.
-The Capt. Morgan mission reward for 25KG cannons can now be claimed multiple times at once. For example, players can accumulate up to 15 million mission damage and claim the reward twice.
-The HP of the main ships in the Bloody maps has been increased by approximately 25%, and their total rewards have been adjusted accordingly so that rewards per damage remain unchanged.
-The infrastructure for the World Cup 2026 event has been prepared.
-2 new ship designs have been added to the shop.

v3.7.8 Update

#Bug fixes, improvements and changes
-Some optimization and bug-fix improvements have been made.
-Player profile pages have been updated so that players left and right rank medals are now visible as well.
-The Starter Pack purchase limit has been increased from 1.5 billion to 1.8 billion.
-The upper limits of the 2x buff support have been increased by approximately 500m ship points. This will allow new and weaker players to benefit more from this support.

#What's new
-The guild islands tab has been added to the guild page. This allows the details of the islands owned by the guild to be viewed from the relevant tab.
-An extra medal has been added for the monthly BP ranking. Accordingly, players who finish the monthly BP ranking between 1-10 will now have 3 stars displayed under their Bone Deck during the following month, players ranked 11-50 will have 2 stars, and players ranked 51-100 will have 1 star. In addition, players belonging to the guild that finishes 1st in the Monthly Guild BP Ranking will receive a special ship design that can be used during the following month, provided that they have been in the guild for at least 7 days and have earned at least 5,000 Monthly BP. These rewards will be reset every month and awarded to the new winners.
-5 new ship classes have been added.

v3.7.7 Update

#Bug fixes, improvements and changes
-Some optimization and bug-fix improvements have been made.
-Tarantula's HP has been increased from 35 million to 50 million. Accordingly, its rewards have also been increased.
-Although some stylized characters were supported when creating a guild or changing a guild tag, they were appearing as boxes; this issue has been fixed.
-To help new players progress faster, the cost of the “Upgrade Decks by 100%” option has been reduced to 500 pearls.
-Beginner protection limit has been increased to 20 million experience points.
-A Ghost series button has been added to the Port page, and Ghost designs have been moved to this page.
-Small islands themed after Çanakkale have been added.

#What's new
-The guild islands tab has been added to the guild page. This allows the details of the islands owned by the guild to be viewed from the relevant tab.
-A new pet called Cuddly Spirit has been added as a cosmetic shop item. After the update, you can check it out next to the merchant pirate on the Tortuga map to see how it looks in-game.
-The feature to send guild announcements using the “/g” command has been added. Leaders, co-leaders, and elder members can now send announcements that are visible only to their own guild members, just like alliance announcements.
-The rank icons on the left have been updated. Additionally, for those who do not want to use the new rank icons, an option to switch to the old style ranks has been added to the graphics settings.
-5 new battle point ranks have been added.

v3.7.6 Update

-Some optimization and bug-fix improvements have been made.
-Infrastructure updates have been made for the game engine in use.
-The respawn HP amount for VIP memberships has been increased from 8500 to 12500.
-An adjustment has been made so that the BP earned from season missions will not increase the monthly BP amount. This way, guilds with fewer members can also compete in the monthly BP guild rankings.
-The drop rates of deck parts from system ships have been increased.
-An option has been added that allows guild leaders to change the guild name and guild tag. Additionally, guild names and tags now support special characters supported by usernames.
-The infrastructure preparations for the event to be held in March have been completed.
-The gold rewards won by the top 10 ranks in the season ranking have been increased.

v3.7.5 Update

-Updates have been made to the plugins related to the network infrastructure.

v3.7.4 Update

-Some optimization and bug-fix improvements have been made.
-The yellow dot issue on towers in MOBA mode has been fixed.
-Work has been done to address the issue where players could not return to normal maps after a MOBA match ends.
-A confirmation popup has been added when placing a bid on the auction page.
-A freezing/stuttering issue occurring in the center of the 1/1 map has been fixed.
-The coin reward of the Tarantula system ship has been increased from 1250 to 1750. Additionally, when it does not grant coins, it has been adjusted to distribute a total of 700 pearls.
-The upper limit of the 2x buff support given to low-level players has been increased.
-A change has been made so that players below 2 billion ship points can use the sacred amulet item once every 6 hours instead of every 12 hours; additionally, players below 2 billion ship points can now stock up to 100 sacred amulets instead of 30, with no changes for players above 2 billion ship points.
-Based on incoming requests, a change was made to make better use of the bone deck visual. The 7% PvP damage obtained from the Port Royal map has been linked to the bone deck visual. From now on, the bone deck visual will be displayed if you have Port Royal PvP damage, without requiring all decks to be blue. Also the ship hull is still tied to the skull icon. So, the skull icon and the bone deck icon have become independent visuals.
-Tortuga 6 map has been added on top of the 23/5 map.
-To emphasize individual battle a bit more, the Call for Help item can now be used up to 5 times per day.
-Medals have been added to player profile pages for visual variety. Detailed information can be viewed by hovering the mouse cursor over a medal.

v3.7.3 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The first 3 chest tiers in the Guild Chest Event have been removed and replaced with 3 new ones worth 750 million, 1 billion, and 1.25 billion points. This means, for example, that a guild that previously earned 500 million chest points will still receive the same rewards for 500 million, while those with higher points can now earn slightly greater rewards. Additionally, the minimum damage required to be eligible for chest rewards has been updated to 3 million.
-The winning team reward in MOBA has been updated to 15k experience points, 40k ship points, and 200 BP.
-The Tarantula system ship’s ship point reward has been increased by 25%, and its kraken coin reward has been updated from 750 to 1250.
-The starting support x2 buff has been increased to 850 million for players without the starter pack, and 1.25 billion for those who have purchased it.
-In addition to the /online code content in the guild chat room, the number of online players in the guild has also been added.
-In the maps window, islands belonging to the same alliance are now shown in green, while the tags of other alliances are shown in red.
-Dragons’ health points have been increased to 5m.

#What's new
-2 new speed effects and 2 new ship designs have been added to the in-game shop.
-An ice cannonball has been added for the New Year event. Details will be shared when the event goes live.
-The deck system has been added.
-Preparations for the Christmas 2026 event have been completed.

v3.7.2 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-An old sea option has been added as the second sea option in mobile graphics settings.
-The designs White Pearl, Nightmare, Jimmy Legs, and Ivory have been removed from the event store and replaced with the designs Anadolu, Zafer, Cool Lime, and Sea Snake.
-Apart from the Hollow cannonballs, the damage power of other cannonballs against NPC and player ships remains at 1.25x. However, the damage power of these cannonballs against guild islands has been increased. The damage power of the Fireworks, which is 1.25x, has been changed to 1.4x for towers, while the damage power of cannonballs sold with pearls (fireball, summer flame, etc.), which is 1.25x, has been changed to 1.5x for towers.
-To make it easier for new players to progress, the beginner protection limit has been increased from 7.5m experience points to 12.5m experience points. In addition, the 15m damage requirement in the Capt. Morgan quest has been reduced to 7.5m, and the daily quest limit for Capt. Morgan has been removed. This way, new players can progress faster and more easily.

#What's new
-A "Blocked List" button has been added to the settings window. This allows you to enter the IDs of players whose messages you don’t want to see in the chat, preventing their messages from appearing on your screen.
-The mini island visuals from maps 1 to 20 have been applied up to map 23/7. In addition, the guild island visuals have also been renewed with similar themes.
-Added a target cancel feature to mobile devices. When the Target Cancellation option is enabled from the "Settings > Controls" page, a new button will appear above the repair button. When this button is tapped, it will cancel the current target selection just like right-clicking with the mouse in the PC version.
-A stack button has been added to mobile devices. When the stack button is enabled from the "Settings > Controls" page, a new button will appear above the cannonballs button. When you click this button and then click on a player’s ship, the clicked ship will not be selected as a target. Instead, your ship will move toward the clicked player’s ship.
-A new customizable feature has been added to the shipyard page: the effects button. From here, the appearance of certain effects can be customized. In addition, some speed effects have also been added to the event market. These effects can be purchased for 2750 kraken coins and used from the shipyard page.

v3.7.1 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The health points of Bloody ships and their corresponding rewards have been increased by 50%.
-Adjustments were made so that selected pets appear on the profile page.
-An option was added to the controls tab to allow disabling target panning with the middle mouse button if desired.
-The information about from which stages the Sultan-ı Derya designs are obtained at the shipyard has been added.
-In the shipyard, in addition to the Standard ships and Special ships buttons, an Admiral ships button has been added, and the Admiral designs have been moved to this tab.
-An adjustment was made so that members of the same group see each other’s usernames in green instead of white. This way, group members can more easily distinguish one another.
-The waiting time required to change the map has been reduced by 1 second.
-A change has been made to the buff obtained from alliance islands in the Alliance system.
Details: https://forum.battleofsea.com/en/thread-98?&scroll=ok
-The upper limit for the x2 buff given as a starting support has been increased by +250m ship points.

#What's new
-The mini island visuals from maps 1 to 4 have been applied up to map 20.
-A new pet named Shark has been added as a store item. After the update, you can check how this pet looks by examining it next to the merchant pirate located on the Tortuga map.
-The island commission/island treasury system has been added. Details: https://forum.battleofsea.com/en/thread-147
-A side event called Puzzle has been added. Details will be shared after the update.
-The sea visual on mobile devices has been updated.

v3.7.0 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The issue where the group would disband when the group leader removed a player has been fixed.
-The ship points rewards for the bonus maps Magician Valley and Port Royal have been increased.
-The sensitivity scale of the interface size on mobile has been slightly increased.

#What's new
-An extra experience point feature has been added to the candle item, applicable to system ships. Now, you can earn up to 10% extra XP: 5% from candles you light yourself, and 1% from each candle lit by your alliance friends.
-A new 3D sea option has been added to the graphics settings. Additionally, the small island visuals on maps 1, 2, 3, and 4 have been changed.
-A new Pet system was added as a cosmetic store item.
-A new admiral NPC of the Admiral Baron/Dead Dragon type has been added.

 v3.6.9 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The default repair amount of ships has been increased by 10%. In addition, the healing effect of the healing item has been increased by approximately 35%.
-Optimization and some bug fixes related to the MOBA map were made.
-The mission to sink 100 player ships in the season, which was in a 1-tier format, has been increased to 3 tiers along with the required values and rewards.
-Due to increased PvP damage, the respawn HP amount has been increased from 5000 to 8500, and the healing HP amount of the Poseidon's Blessing item has been increased from 8000 to 10000.

#What's new
-A "earn battle points" mission has been added to the season missions, designed with 3 tiers and battle point rewards.
-The group system that allows earning by sharing battle points has been added.

-The island limit for alliances, previously 14, has been reduced to 10. Additionally, an "Abandon" feature has been added for islands. For example, if you do not want an island either before or after exceeding the island limit, the guild leader can go to that island and use the abandon feature to release it. The released islands are transferred to the MOD guild. This way, you return back within the island limit and won’t have to pay extra gold for towers.

v3.6.8 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The issue of the 4th and 5th regions sending Admiral Baron notifications to each other has been fixed.
-An option has been added to the guild page to sort guild members by exp, bp or guild chest points.
-A 10 second cooldown has been added to prevent spam in alliance announcements.
-Some improvements have been made to help new players progress faster. In this context, the x2 buff usage limit has been increased from 150 million to 500 million ship points, and as long as the x2 buff is active, players will now earn more ship points based on the damage dealt. Additionally, the maximum ship point limit for purchasing the starter pack has been raised from 300 million to 750 million ship points. Lastly, the ship point rewards for level missions have also been increased. With these changes, lower-level accounts will be able to progress more quickly.
-The required values for the daily NPC sinking mission have been reduced. Accordingly, the required number of NPCs for level 23 has been lowered from 60 to 45.
-The duration of the Sacred Amulet item has been increased to 2 hours.
-In addition to the free cooldown option for username changes, the no-cooldown option for 150k gold has been reintroduced as before.
-Due to the increased PvP damage rates following the introduction of the 25KG cannon and new ship classes, the 7,500 HP bonuses from the Magician Valley and the Ship Deck have been updated to 9,000 HP.

#What's new
-A new feature has been added to the VIP membership. From now on, VIP members can directly claim the reward for the daily chest and daily coordinate mission without needing to complete them. Simply clicking the "Start Mission" button once will be enough.
-Each year, we add new ship classes once annually. The ship point requirements are determined based on the ship points of existing players, and within this scope, 5 new ship classes have been added. To ensure a more distinct power difference, these newly added ship classes come with additional PvP damage features.

v3.6.7 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The option to retrieve IDs using the Shift key has been added to the keyboard settings.
-The candle item has been revised to be usable on the Bloody Pro map as well.
-The guild player lists have been revised to display each player's monthly BP value alongside their experience points.
-Improvements have been made to the attributes of guild towers. Accordingly, their repair rate has been improved. Additionally, their attack power and HP have been increased by 20% to 30%. The construction costs of the towers remain unchanged.
-Zone 5 has been added for the Admiral Baron and Dead Dragon system ships. This way, between 23/3 and 23/7, the maps will spawn their own admiral internally.

#What's new
-25KG cannon and the "Port > Storage" system have been added.
-A new mission giver named Capt. Morgan has been added to the Tortuga maps for the 25KG cannon option. (Deatils: https://forum.battleofsea.com/thread-130)

v3.6.6 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-For the level 3 Sultan-ı Derya design, changes have been made so that the fireball cannonball is now visible even when using hollow cannonball.
-As mentioned in the roadmap, some button positions have been changed for the transition to the cannon system. The "Rank" page has been removed from the shipyard tab and placed under the shipyard button as a separate tab. The "Active Items" page has been moved to the shipyard page, while the "Skills" page has been relocated under the shipyard button as a separate button. The purchase for items sold with gold, such as gunpowder and rockets, has been separated from the skills page and moved to a new tab. From now on, the skills page will be used exclusively for upgrades, while item purchases will be handled on a separate page. Lastly, the auction and item purchase page has been moved under the store tab.
-Holding the left Shift button and clicking on a player’s ship or a stack will display the corresponding players' ID numbers in the chat screen.
-As part of our roadmap topic for this year, "updates to old systems," the ship classes numbered 2-4-6-10-11-12-13-15-17-19-20-25-29 have been removed from the game. While reaching level 10 used to be challenging 4-5 years ago, today it only takes a few days. Therefore, the number of ship classes has been reduced, and the maximum ship level has been changed from 38 to 25. There have been no changes to the attributes of the remaining ships. The improvement of ship attributes will be addressed later. If your current ship level has been removed, you will be downgraded to the lower level in the game. For example, if your ship was at level 6, after the update, since this level has been removed, you will be able to use level 5 instead.
-Since BP earning rates are increased on weekends due to factors such as BP events and the candle item, the penalties for "sinking an alliance player" or "sinking at guild islands" have also been increased from 10 points to 20 points.
-The beginner protection limit has been raised to 7.5 million experience points.

#What's new
-New battle ranks have been added.
-The attack skill has been removed. Instead, a 15 KG cannon has been added. (Your number of cannons will automatically match your attack skill level. For example, a player with an attack skill at level 100 will have 100 cannons, and there will be no changes to damage. The purpose of this change is to introduce new cannon types in future updates and prepare for the deck system.)
-Three new ship designs have been added to the game store. Additionally, the models named "Special Ship 1-2-6" have been renewed while preserving their original colors.
-Infrastructure work has been carried out for server merging.
-For level 23, the number of maps and islands has been increased by 5, adding the maps 23/3, 23/4, 23/5, 23/6, and 23/7. This has increased the number of maps available for missions and improved the chances for weaker guilds to have more islands due to the "maximum 14 island limit" in the alliance system.

v3.6.5 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-Camera limits for the map corners have been extended on mobile devices.
-TRNC (KKTC) and Serbian flags have been added. Additionally, a YouTube flag has been added to the flags section for those with YouTube ship designs.
-A lock button has been added for the hotkeys button row in the PC version. Additionally, the UI configuration window now includes the ability to rotate the buttons in the hotkeys rows vertically or horizontally.
-Gold Calico design has been renewed.

-Added language-specific chat rooms to the game. 
-Added customizable buttons for mobile devices.
-A shortcut for the spy has been added next to the server board.
-The "Camera Effects" setting has been added to the graphics settings on the PC version. When this setting is enabled, additional visual effects will be applied to certain graphics, such as fireworks, fireball cannonballs, and rockets.
-Sultan-ı Derya design and mini event have been added to the game: https://forum.battleofsea.com/en/thread-123

v3.6.4 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The number of supported special characters and fonts has been increased.
-Updated tower shoot damage power for GL2 to be on par with GL1.
-The camera's zoom range has been adjusted to show from a slightly further distance.
-Some optimization work has been carried out on the server side.
-The username change cooldown has been updated to 7 days.

#What's new
-Changes have been made to the "Poseidon's Blessing" item to include the ability to remove negative effects such as the slowing rocket. You can access the details via the link: forum.battleofsea.com/en/thread-106
-An alliance announcement code has been added to the chat content. Now, guild leaders and co-leeaders in an alliance can send quick announcements to all alliance members using the /a command in the game chat. For example: /a Help to island 5. Additionally, these announcements will be monitored by the administration to ensure they are not used for unintended purposes.
-A feature to cancel the selected target with a right-click of the mouse has been added. This feature can be disabled in the control settings.
-A feature has been added to reward the top 5 guilds with a gold prize in their guild case at the end of each month, based on the "Monthly Guild Battle Points" ranking.
-For those who do not use the Sacred Amulet item, a trade option with the Merchant has been added for the Gunner's Eye and Sharpshooter items. In this context, 150 items can be obtained in exchange for 1 Sacred Amulet.
-Compatibility issues in the MOBA mode for updates introduced while the MOBA map was disabled have been resolved.
-A time limit has been added to MOBA matches. At the end of the time, the team with the higher kill count will win the match. If the match ends in a tie, both teams will receive a loss/consolation reward.
-An automatic punishment system has been added to the MOBA map. With this system, players who have significantly lower statistics compared to the team average at the end of a match will be automatically restricted from entering the MOBA map for a specified period, will not receive match rewards, and their season mission points for the MOBA will not increase.
-Half of the items used on the MOBA map will be refunded at the end of the match. Additionally, the repair item will not decrease when used on the MOBA map.
-To speed up MOBA matches, the map size has been slightly reduced, and 100 battle points have been added to the reward for the winning team members.

v3.6.3 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-Multiple cannonball setting added to mobile devices.
-The call for aid item has been included in the old keyboard settings.
-Work has been done to reduce the occurrence of monsters and chests spawning on top of each other.
-The range distance of the ballistic missile has been increased from 130 to 140. This adjustment makes the missile's range equivalent to the range when using the "Range Captain + Sharpshooter item" together.
-Minor adjustments have been made to the fire and repair effects of player ships.
-Work has been done to ensure that cannonballs hit the target player ships directly instead of falling into the empty sea while the target ships are moving.
-Significant optimizations have been made in terms of CPU usage for environments with crowded player ships.
-A page feature was added to the logbook, allowing it to display the last 500 entries instead of the last 100.
-The "Guild Monthly Battle Points" category has been added to the statistics rankings.
-Among the season missions, the Dragon and Dead Dragon quests will no longer be active at the start of the season but will instead be available from the 14th of each month until the end of the season.
-The following designs have been removed from the event market: Battle Season 1-2-3, Pirate Lord, Cool Lime, Green Compass, and 4th Year designs.
-If the healing item is active, the auto-rocket has been adjusted to no longer work only on player ships. This means that with the healing item active, the auto-rocket will now work against system ships and towers.
-A "Username Font" setting has been added to the graphics settings. With this setting, you can adjust the usernames displayed under the ships to appear larger or smaller.

#What's new
-White Pearl and Nightmare designs added to the event market.
-The special symbol limit for usernames has been removed, and broader character support has been added. Many special characters can now be used in usernames. Additionally, the fee for changing usernames has been removed. Instead, a 24-hour waiting period has been added for username changes.
-New regular event added to the event calendar: +50% extra BP every Saturday and Sunday for players who have not changed their guild in the last week and whose guild is part of an alliance.
-New action item: "Slowdown Rocket" has been added.
-The "Trader Pirate" has been activated on the Tortuga map. For now, golden harpoon and slowdown rocket can be purchased through Trade Pirate. In the future, the variety will increase, and stocked items will occasionally be sold here like black market.
-Due to the limited variety of valuable items purchasable with pearls and the lack of new ship designs added to the in-game store for a long time, a new special ship design has been added to the trader pirate menu in the Tortuga map, available for 15,000 pearls.
-New Year event added.
-Two free designs to be won during the New Year event and one new admiral design added for auction release. Details will be shared in the event thread.
-A new individual bonus map has been added for the New Year event. Details will be shared in the event thread.

v3.6.2 Update
-Some optimization and bug fixing work has been done.
-Windows 32 bit support ended with this update.
-The substructure of the ship movement system has been renewed. For now, this system will be in a trial phase.
-Added keyboard support for those who connect a keyboard to their mobile devices. Keyboard settings can be accessed from the settings button next to the minimap.
-The auction times have been adjusted to be more regular, so they will now renew every two hours, starting at the top of the hour. Accordingly, auctions will renew at 00:00, 02:00, 04:00, and so on.
-Dead Dragon has been added to season missions.
-The range of the sharpshooter item has been increased from 10 units to 20 units.
-The 34 level ships and 23 level maps have been activated for the GL2 server.
-Youtuber ship design has been added. The requirements to earn this design will be shared on the forum soon.
-The HP amount of Dragon system ships and the associated rewards have been increased by 50%.
-The amount of Magic Stone in the auction has been increased from 50 to 100. The instant buy prices for Magic Stone have been reduced by 25%.
-Battle of Sea 6th anniversary event added. Details about the event will be shared in November.

v3.6.1 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The call for aid item will no longer be visible in the guild room. Instead, it will only be displayed as a notification on the game screen to friendly players on the same map. Additionally, a star icon will appear on the minimap for a few seconds at the location where help is requested.
-When items like gunpowder, armor, gunner's eye and sharpshooter are active, their icons have been arranged to be visible in the top left corner. Additionally, the newly added items have been included in the old keyboard settings so they can be assigned to keys.
-A changed has been made to automatically close the item tab when any item is clicked on mobile devices.
-The number of system ships, Cocoa on maps 12/13, Captain Kidd on maps 20/21 and Mrs. Ching on maps 22/23, has been slightly reduced, and the decreased numbers have been redistributed to other system ships on the maps.
-The "Guild Battle Points" category has been added to the statistics rankings.
-The image of the design titled 'Special Design 3' has been updated.
-The old guild friend/enemy system has been removed from the game. Now, the guild tags of the same alliance members will be green, while the tags of other guilds will be red.
-Due to the increasing power of player ships over time and the static guild island features, a revision has been made on the matter. Accordingly, island towers will now deal 50% more damage.
-Some changes have been made regarding power balances. Details: forum.battleofsea.com/en/thread-111
-The amination of the Poseidon's Blessing item has been changed.

#What's new
-The time required to complete daily missions has been extended to 24 hours. This way, missions can be done more flexibly within the 24-hour period.
-The daily monster mission has been changed from 'destroy a certain number of monsters' to 'deal damage to a certain number of monsters.' Along with this change, the required monsters from level 13 onward have been adjusted to 'Map 5 and above.' This way, the monster mission can now be completed more easily and on the desired maps.
-A package containing "1.500 Gunner's Eye + 1.000 Sharpshooter" has been added to the event market for 1.000 Kraken coins.
-Ivory design added to the event market.
-The design named "Discoverer" has been added to the event market for 12,500 Kraken coins.
-An item called "Sacred Amulet" has been added.
-Three new crew members have been added: the helmsman, the lookout, and the carpenter.

v3.6.0 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-In terms of improving user experience, the last selected items will remain active when the game is first launched. For example, if the last chosen items were gunpowder and fireworks before exiting the game, these selections will also be active when the game is first launched.
-Minimum supported android version changed to Android 6.0 instead of Android 5.1.
-The notification text for attacks on islands has been adjusted so that not only guild members but all alliance members will receive notifications.
-The 5% fast repair bonus on the Alliance maps has been revised to 10%.
-To make the alliance system more beneficial and functional, changes have been made to the extra PVE bonuses obtainable from guild islands. Click here for details: https://forum.battleofsea.com/en/thread-98
-Exp rewards on Bloody maps have been increased by x2.
-Added alternative 2D sea option to graphics settings.
-Class 30 ships have been activated for the GL2 server.

#What's new
-Daily missions could be completed on average twice a day due to the 8-hour interval. Accordingly, mission rewards and required values have been increased based on these rates, and changes have been made so that daily missions can be completed once a day. Daily mission counters reset at 00:00 according to server time. If there is an active daily mission during the mission reset, the mission will not be reset, but since the reset will be missed, the mission reset at 00:00 the following night must be awaited to complete the mission again. In addition, the 3-hour waiting period required to restart the mission if the mission duration expires before completion has been removed. The 3-hour waiting period after canceling the mission has been reduced to 1 hour.
-An item called "Call for Aid" has been added.
-An item called "Poseidon's Blessing" has been added.
-An item called "Gunner's Eye" has been added.
-An item called "Sharpshooter" has been added.
-Jimmy Legs design added to the event market.

v3.5.9 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The issue where the camera sometimes teleport to the center of the map has been fixed.
-Third party add-ons used in the operation of the game have been updated. (NOTE: These updates may cause some errors in the game, we can only understand this after providing the update.)
-Ship point and experience point rates in the event calendar have been increased to 50%.
-Adjustment made for Dragon system ships to randomly target a player among attackers instead of firing at the player who last hit them.
-Improvements have been made to visual clarity for the computer version.

#What's new
-The Admiral Dragon (Dead Dragon) system ship has been added. Its spawn areas are the same as those of the Admiral Baron. Accordingly, when the 10th Dragon is destroyed in each area, the Dead Dragon will spawn at the same location.
-The alliance system has been added. Details: https://forum.battleofsea.com/en/thread-98

v3.5.6 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-The active duration of the speed skill was increased from 5 seconds to 6 seconds, and the speed skill of Capt Edward, one of the special captains, was increased from +2.5 seconds to +3 seconds.
-Beginner protection EXP limit increased to 3m.
-Experience point rewards for system ships that aim to gain experience points, such as those on maps 9,10 and 14,15, have been increased by x2.
-Tortuga 4 and Tortuga 5 were added next to maps 16 and 20 on the GL2 server.
 
#What's new
-A weekly event system has been added, which includes bonuses such as extra exp, gold, ship points from system ships, or faster repairs for player ships. For example, in the first week, there will be an extra +15% gold from system ships; in the second week, an extra +30% exp from system ships; in the third week, an extra +20% ship points for damage dealt and in the fourth week, a +20% faster repair bonus. There will be an additional reward event each week. You can access the event calendar under the "Season & Event" button. The event calendar will be automatically determined by the system on the first day of each month.
-Window mode has been added to the graphics settings for the computer version. In this way, you can play on a smaller game screen and reserve the area outside the game window for mini map or buttons. Additionally, a farther zoom setting has been added for 2D and 3D camera modes in the computer version.
-UI configuration menu added for PC version.
-For the PC version, a second row of buttons has been added to the game screen to allow shortcut assignments to the 0-9 keys on the keyboard. For example, if you drag rocket from the main button row to the 1st button while holding down the mouse button, the rocket ability will automatically be assigned to the 1 key on the keyboard. Accordingly, shortcut buttons 1-9 have been removed from the old keyboard settings.
-New season mission added. (Earn ship points by dealing damage)
-Two new items have been added to the event market under the "Account Progression Items" category. You can find more details about this in the second note of our "Battle Season 2024/06" announcement.
-Two existing designs, Green Compass and Years 4 Design, have been added to the event market. Additionally, a new design called Shadow Hunter, which will be visible in our seas with a newly added event, has been added to the event market for 3750 kraken coins.

v3.5.5 Update
#Mini update containing bug fixes and some work based on feedback received after the v3.5.4 update
-Fixed the bug where admiral baron spawned on maps 3 and 4 and therefore could not spawn above.
-[Experimental] To make Baron, Dragon and Admiral Baron ships easier to find on the map, they will now generally navigate in the middle of the map instead of the corners of the map, and this roaming area is highlighted as a square on the mini-map.
-Coordinate mission updated to require 15 coordinates instead of 20.
-To prevent chat floods, the logbook can no longer be copied. For this reason, ID numbers were added to the logbook along with user names so that spies could be cast.
-Admiral Baron's HP amount has been renewed to 11m, and his reward has been increased equally accordingly.
-Some other minor bugs fixed.

v3.5.4 Update
#Bug fixes, improvements and changes
-Some optimization and bug fixing work has been done.
-A requirement of dealing at least 1.5m damage was added to receive the guild chest reward.
-The issue where the respawned player's location briefly appears on the mini-map has been fixed.
-Adjustment made for Baron and admiral baron ships to randomly target a player among attackers instead of firing at the player who last hit them.
-New country flags have been added.
-An arrangement has been made to record tower creation and repair operations in the guild logbook.
-[Update text updated] Players who sink their own guild player, a friendly guild, or another ship with the same IP address, and players who sink their guild island will now lose 10 battle points.
-The 7 level limit for attacking system ships and collecting chests on maps 1,2,3,4 has been reduced to 5 levels. Additionally, it will not be mandatory to complete level missions to level up to level 5, but they will become mandatory after reaching level 5. In this way, collecting chests on protected maps for an unlimited period of time will be prevented and these maps will be more easily used by new players. Players who have 20m experience points but collect chests on maps 1-2 without leveling up will be examined.
-Since the number of maps will be reduced with this update, the HP amounts and rewards of Admiral Baron, Baron and Dragon system ships have been increased approximately x1.4 times.
-The speed of player ships has been increased by x1,15.
-The number of maps has been reduced and the size of the maps has been increased.
 
#What's new
-Visual improvements have been made for cannonballs, and the visuals of fireworks and healing cannonballs have also been renewed. Additionally, foam animations have been added under the ships, which can be enabled or disabled in the graphics settings window.
-The "Complete 1 Port Royal map" mission has been added to the season missions. The number of missions required for the season's trophy reward mission has not been increased. Thus, it was possible to not complete 1 mission in order to receive the season reward.
-The "Baron, Admiral Baron, Dragon and Dwarf" missions in the season missions have been divided into 4 steps. For example, a total of 80m damage is required for the Baron mission, and thanks to this update, one fourth of the reward can be received for every 20m damage. Thus, players who cannot complete the entire mission will also be able to benefit from the reward. Additionally, completing 3 steps of these missions will be enough for the trophy mission reward.
-Added new currency called Kraken coin. This currency can only be earned from season missions for now, next to the future updates, event missions will also give this currency. Additionally, the event store has been added to the season and event page. There are currently 5 old season designs in this store. The designs here will change from time to time and new ones will be added. Designs can be purchased in the event store with Kraken coins earned from season missions.
-Ship levels 21, 22, 23, 24 have been activated on the GL2 server.
-New levels and level missions up to the 20th level map have been activated on the GL2 server.
 
v3.5.3 Update
-Some optimization and bug fixing work has been done.
-Vip players' respawn health points have been changed from 7500 to 5000.
-A 10 second waiting period has been re-added instead of spawning immediately when the respawn button is clicked as in the old versions.
-A change has been made so that the player can spawn at a minimum distance of 400 range from the location where sank. Thus, will be respawn in locations further away from where it last sank.
-As with system ships, players of level 7 and above are prevented from collecting chests on maps 1,2,3,4. However, an exception has been added to this restriction. If a player of level 7 and above is doing a daily chest mission, they can collect chests on these maps, but if there is not doing daily mission, it will not be possible to collect chests on these maps.
-The guild gold case system was switched instead of the island gold case. In this way, even if the island is lost, the guild gold in it will not be reset. Gold donations can be made from the "Menu > Guild" page.
-New country flags added.
-The feature to turn off the joystick view has been added to the "Settings > Controls" page for mobile.
-The requested values and rewards for the guild chest event have been increased.
 
v3.5.2 Update
-Some optimization and bug fixing work has been done.
-The visual of the 1st quality rank has been changed.
-The design called Sea snake has been renewed.
-The experience point reward of the Bloody Guardian system ship has been increased, and both the ship point and experience point reward of the Bloody Junior system ship have been increased.
-Added filtering as GL1 and GL2 for the server board. Thus, depending on preference, all servers or only one server can be seen on the board.
-Added customizable pirate flag feature. A special flag selection can be made free of charge by clicking the "Shipyard> Flag" button. Additionally, flag displays can be turned on or off from the settings section.
-Beginner protection limit for GL2 has been adjusted to 750k.
-4 new ship classes have been added for GL1. For required ship points: https://forum.battleofsea.com/en/thread-7

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