Battle of Sea
Online Pirate and Sea War Game


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♛BÜYÜK-OSMANLI61♛
[Member]
Merhaba 
Yenı yetenekeler getırmesı guzel olur ama bu yetenegın gold yada ıksır ıle degıl yenı bır bırım getılerek sadece oyun oynayan kısılerın yapması paket cekerek yapılamayacak.
Ada kulelerinin vuruslarının dusurulmesı
Gunun gorevleri olarak hergun farklı bır gorev olması ör:
Gunluk  15 lv 19 le arasında 3 m darber görume
Belli haritalr arasında 200 300 npc görevı
Gunlük  50 100 arası dusman batırma gorevı
Günlük ada kulelerine hasar verme gorevı olabılır 
Hafta bır sandık acılabılır bundanda bir hafta boyunca  daha fazla secenek olarak 1- hız 2- kritik 3-hasar 4 hızlı tamır yada bır mıktar daha fazla menzil  
Farklı ozel harıtaların olması ve verılecek gemılerın kalıcı olması
Kucuk etkınlık gemılerın olması 10 bın canlı 100 tane btırınca boss cıkması
Etkinlik görevi 300 tane batırnca tasrarım alınması
yenı etkınlıkler cıkarılması ama bunların sadece gemı vurma yada toplama degıl bunlara farklılıklar getırmesı
savaş  için yenı gelirtirilebilir kişinin kendı kabılıyetıne gore strateji yapıp savaşması  v.b yenılıklerin olması oyuna daha fazla guzellık katacagına ınanıyorum 

27.07.2022 20:52:07



★Chucky★
[Member]
add Battle Point and special rang point. Maybe it will encourage people to fight because the game currently focuses on missions and beating the elite

30.07.2022 00:45:44



Goku™Unstoppable
[Member]
Admin bey merhabalar,
PVP changes
- Each topic will complement the other
Objective: changes can make pvp more fun, today the ships are all the same (1x1 or war room), pvp is always the same in every battle.
 
- Talent tree.
Tree with several skill roots.
Root 1 = enhance range.
Root 2 = enhances damage.
Root 3 = enhance pvm (farm).
Root 4 = enhances defense ( tank, support).
Root 5 = enhances repair bullet (support).
Root 6 = enhances skills, reduces skill cooldowns and improves their bonuses.
Root 7 = enhances critical damage.
note: a ship can only use 2 or 3 roots at a time, it can be changed whenever you want as long as the player is not being attacked.
 
- Captains.
Create different captains that each improve a skill.
Captan 1 = enhance critical.
Captain 2 = enhance rocket.
Captain 3 = enhance fire bullet.
Captain 4  = enhances repair bullet.
Captain 5 = enhance repair.
Captain 6 = enhances speed.
Captain 7 = enhances armor.
Captain 8 = enhances gunpowder.
note: a ship can only use 3 captains at a time (captain, second-in-command, subordinate), it can be changed whenever you want as long as the player is not being attacked.
 
- New items (amulet)
Create an item (amulet) that gives us more range for x seconds.
Create an item (rocket) that prevents the enemy player from changing maps for x seconds.
Create an item (amulet) that gives us hp.
 
-Pvp Arena (Coliseum)
System to invite players and form teams. (note: the team is not valid for pvm, don't share gold and xp farm npc).
Ranked 1v1 or 5v5 pvp system (teams with damage, tank, or support, depending on the style of each team).
Circular map simulating the coliseum.
There will be no map change at the edges of the map, but 3 slots located in the center of the map that served for "map change", the player will not be able to change maps 2 times in a row by the same slot.
Pvp arena season, the top 5 will win a design for 7 days, and so on.
Replace the MOBA with these ranked pvp system, or keep the 2.
 
- Pirate crew.
Unlike other games, here the crew will be useful to apply damage to the enemy ship, as long as the enemy is low sail.

Well, that's all, the game will be much more dynamic and interesting, please consider dear admin.
Att

08.08.2022 02:42:08
FlyiingDutchman liked this message.



Squall
[Member]
1-)  Şanslı Vuruş: Yapılan her 10 vuruşun ardından Pasif Öfke devreye girer ve sistem gemilerine tek seferlik 2 katı hasar verme olasığı sunar. 

2-) Oyunda bulunan sistem gemilerinin yok edilmesiyle elde edilecek olan gemi parçalarının tamamlanmasıyla oyuncunun elde edeceği bir tasarım.  Veya bunun için özel bir etkinlik de oluşturulabilir ancak bunu tavsiye etmiyorum. Bazı şeylerin etkinlik olmadan yani sabit bir şekilde oyuna eklenmesinin daha doğru olacağına inanıyorum. 

 Gemi parçaları:  Ana Güverte, Güverte, Dümen, İskele, Sancak, Yelken, Top. Gemi parçalarına eklenme yapılabilir. Yapılmasını tavsiye ederim.

     Detay; 
  •         Batırılan her sistem gemisi için gemi parçası kazanma olasılığı: %5 <
  •         Geminin özel bir parçası baron, ejderha gibi farklı bir sistem gemisinden de elde edilebilir, sizin takdiriniz. 
  •         Aynı parçayı defalarca kazanmamak için olasılıklarda değişiklikler yapılabilir. 

09.08.2022 11:15:49



qRoss
[Member]
npc'lerdeki altın oranı arttırılmalı. en karlı altın kasma 1/1 haritasında oluyor. eğer 540 canlı gemi 100 gold veriyorsa 5000 canlı gemi 800 gold vermeli 250 değil.

09.08.2022 18:47:29



Jack†Splatt
[Member]
Hello, my name is Rich, I played seafight since 2006 and came to this game a while ago because I thought this can be a good replacement for seafight, since it's become bot ridden, complicated, and just frankly a terrible game. Overall this game is good, but could use some improvement in a few places. IMHO if you fix the following things, this game could be actually an amazing game.
 
 
1).  Connection. Currently, there is only one server location. (Germany) this gives an extreme advantage to players who live close, and an extreme disadvantage to those who live far. Other games have multiple connection points connecting to whichever your ping is the lowest. This would be the best way to get rid of ping advantage. For example I living in the USA (west) have a 180 ping, meanwhile people who live in turkey or germany have about a 20-50 ping. The difference is huge, and extremely noticable. If you have multiple connection points it would make the game more fair over all. This thing is fairly cheap and is not an uncommon thing to do if you want actual competitive play.
 
2). Autoclick and Macros. I'm going to say some things in this post that will make most people upset, but about 75-80% of players are using autoclickers and macros. This makes the competitive aspect next to none. This is the simular to an issue seafight had (although seafights was more advanced) and ruins the game. There are multiple approaches you can make to figure out who is using one, for example every player has X ping, if they're doing actions faster then is possible I.E their ping is 40 MS and they're attacking within 5 MS this should be an immediate redflag. People having programs that play the game for them ruins all competitive nature of the game. Furthermore, I'd say it's prob the biggest reason so many people on Seafight quit that game. And if this issue isn't addressed on this game will be it's downfall. The last update you guys did was amazing, but a big reason you have lost players since then is specifcally this issue. 
 
3). Island Advantage. The current state of the game is being ruined because if you do not control the server and own islands you are at an extreme disadvantage. There's no other way to put it. The islands themselves are to overpowered. I'd suggest taking the damage from from 750 to 450. The buffs are also to over powered. This causes there to be only 2 sides on this game. And is another huge reason the game is starting to become stagnant. My suggestion would be to remove the 10% damage bonus from islands. Keep the repair. And put another flat 10% in another scroll. This would be the best thing you could do for this game. It would remove the advantage of people having islands and thus would stop the game from becoming so two sided.
 
4). Gold. It is almost impossible to really earn a signifcant amount of gold on this game. I understand most people would want the events to be geared twoards ship points. However some events need to be gold based. Also another suggestion for when an event is not active is make another admiral (perhaps one that spawns from sinking 10 dragons) that pays out well on gold rather then XP or Ship points.  Or perhaps make a new raid map that oriented around farming gold, instead of ship points. I am a 30 elite with 700 million ship points. So the bloody pro is pointless for alot of players and most of the time there's nothing to do on the game.
 
5). Give a slight buff to Jr. map, not much maybe 10% again, my alliance controls the server and owns pro, so I'm not just saying this because I can't join Pro. This would progress players faster, thus having more poeople to fight.
 
6). Skill Gap. Currently there's no skill gap, meaning that everyone is exactly the same, and there's not any different ways to set up your account. This is a really a huge issue. I'd suggest adding a skill tree or perhaps castles, with multiple options so it creates a skill gap in the game. 
 
7). Add something simular to seer's vision on the game. This would help fighting people with autoclick and also would help people keep track of their boats in stack fights. There's literally zero downside to this idea.
 
8). Many others have said this, but I will say it again. Add a battle point rank. That way it feels like you're getting something for sinking people. 
 
9). Allowed symbols. For some reason on battle of sea there are only a certain amount of symbols allowed. To add almost any character would allow names and guild tags to look better. And just overall make the game more enjoyable. 
 
10). Chat.  A way to see whos online from chat. Perhaps a /online in global chat showing all players in global chat would be nice. Also allowing us to copy and past from chat. Also a way to ID someone like was possible in seafight would be nice. Currently if you want someone's ID you have to physically write it down. This makes it tedious. Alt click like on seafight would be great if you introduce being allowed to copy and paste from chat.
 
 
11). Guild Spy.  To add a guild spy feature to see what map players from a guild are in would be great.
 
12). Regular Spy.  To have only 3 options come up is quite annoying. There are thousands of boats, and sometimes you have almost type a players full name to get them to come up on your spy. (which would be an issue if you could alt click someone and copy their name and ID in chat)
 
13). Map changes. Currently it seems the map change timer is random, this is giving an even bigger advantage to players with lower ping. There needs to be flat timer that starts counting down from when you go past a certain point near the border. This would even things quite a bit, as currently it's completly random and almost kills competiveness.
 
 
These are just a few things I can think of off the top of my head to make the game more competitive, and fairer for everyone playing.
 
Thanks, 
Rich
 

11.08.2022 12:54:06



LaaBebe☠️06[M乂P]
[Member]
Admin bey merhabalar,
Oyuna yeni gemi sınıfları tahmini olarak ne zaman gelir?
Buna ilişkin olarak şöyle bir önerim var;
Yeni gemi sınıfları çıkacağı zaman birden bire 10-20 adet yeni gemi sınıfı çıkarmaktan ziyade, aradaki süreci kısaltarak her defasında 1 - 2 eni gemi sınıfı çıkartmanız oyuncular arasındaki ve yeni başlayan oyuncular ile yüksek gemi sınıfına sahip olan oyuncular arasındaki makas farkını da ortadan kaldırabilir. 
Bu konu ile ilgili yanıtınızı bekliyorum.
Saygılarımla.

12.08.2022 18:20:37



MAKINA-乂RD乂™
[Member]
Una mision de daño a torres, 300 mil de daño, cada 6 horas, algo asi

15.08.2022 02:51:44



R.I.P*WAR
[Member]
Hello!
changes to take players out of maps 19 and 18.
create a goal with the farm, an adventure.
 
Weekly mission.
 
Sink different npc on different maps, damage npc, baron, dragon and admiral baron, sink enemy ships, collect chest and more. We won a generous reward focused only on ship points and xp
(if possible change this mission from time to time)
 
Admiral baron system.
Whoever shoots the last shot at the Admiral Baron will win a special item, for example a skull.
 
join gangs.
Create a new tab (gangs) that will give us new designs that already exist in the game through missions to be completed, in addition to rewards focused on ship points and xp.
For example, being part of the black gangs
Requirement = sink 100 black gangs and have 1 skull
Reward = x elite point and xp, and the black gang design
 
Be part of the vasco da gama gang
Requirement = sink 1000 vasco da gama and have 5 skull
Reward = x elite point and xp, and the vasco da gama design
 
Create other requirements, maybe with npcs on map 8, 14, and 16.
 
Baron gang
requirement = 1 million damage on baron of map 5 + 2 skulls
reward = x elite point and xp, and the desing of barons map 5
requirement = 30 million damage on baron of map 19 + 15 skulls
reward = x elite point and xp, and the design of barons map 19
 
Admiral baron
requirement = 50 million admiral damage + 25 skulls
reward = x elite point and xp, and admiral baron's design
 
thanks

15.08.2022 03:21:32



Goku™Unstoppable
[Member]
Admin bey merhabalar,
EVENTS
world cup
The world cup is coming, please make an event.
Brazil will win, so prepare a green and yellow design lol
 
Hallowen
In the hallowen event make the first hallowen design, the classic, spawn on a random map every 2 hours, having 20 million health points.
 
 
 
 
 
 
 

15.08.2022 03:47:36



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